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Virtual reality and digital modeling
go on trial for a federal courtroom design
By Alan Joch
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Arup tested the courtrooms
acoustics (top) and helped build 3D models for lighting
and sight-line analysis (below).
The team noticed a potential glare problem behind the
jury box (below) during the CAVE walkthrough. |
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Justice may be blind, but some federal
judges in Mississippi have been seeing in 3D. In recent months,
theyve been part of a pilot project launched by the
General Services Administration (GSA) to use virtual reality
in the design process. Twice last year, the judges donned
red-and-green 3D glasses, like those from 1950s movie theaters,
to view stereographic representations of their new courtroom
in Jackson long before its construction. Sponsors of the pilot
project hope the design team and client can flag problems
with sight lines, lighting, and materials before the courtroom
is built, to avoid retrofits or costly change orders.
Federal courtrooms arent cookie-cutter
designs. Each judiciary voices preferences for room geometries
and the placement of elements like the judges bench,
counsel tables, the jury box, and the witness stand. To visualize
designs prior to constructionwhich is key for preventing
problems with sight lines among the various courtroom partiesclients
typically review 2D drawings and crude plywood mock-ups costing
$50,000 or more to build. Could sophisticated imaging technology
create better 3D representations and reduce errors?
This question was posed by Renée
Tietjen, AIA, a senior architect in the office of applied
science of the GSA, which contracts with private-sector architects
for federal courthouses. The Jackson project seemed well suited
for a new approach. The space was a modified ellipse,
and we thought there might be some problems, she recalls.
PC-generated walkthroughs alone arent
sufficient to validate the design issues the team sought to
resolve. I abhor them because youre always looking
straight ahead, says Hugh Hardy, FAIA, principal of
H3 Hardy Collaboration Architecture of New York, the courtrooms
architect. Instead, the judges met with the design team at
Disney Imagineering Studios in Californiaonce in June
2004 to test sight lines, and once in December to assess lighting.
There, a special room called a CAVE (Computer Automatic Virtual
Environment) houses a wraparound screen that stereoscopically
reproduced a life-size virtual model of the courtroom. Stanford
Universitys Center for Integrated Facility Engineering
(CIFE), a virtual design research center, built the 3D model
based on CAD drawings, with help from the engineering firm
Arup in New York.
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During the model walkthrough, courtroom
elements could be rearranged based on the feedback of judges
and others. After getting the judges response, Hardy
and the GSA refined a number of design elements, including
lowering the view-blocking rail on the top of the judges
bench, and the CAVE sessions also resolved where the counsel
tables would be located.
To validate the designs acoustic
characteristics, the GSA relied on a 3D sound model created
by Arup Acoustics, which was tested last summer at the firms
sound lab in New York, where judges could hear accurate simulations
of speech. If there are any problems, we can proactively
work to fix them, says Raj Patel, principal consultant
at Arup. Acoustic revisions in the Jackson courtroom included
changing some surface shapes and adding sound-absorbing materials
to improve speech intelligibility.
Paul Marantz, the projects lighting
designer and a partner of Fisher Marantz Stone of New York,
notes some of the limitations of the virtual-reality process
for lighting analysis. Contrast ratios below whats perceptible
by the human eye block out shadows and highlights in the 3D
environment that people would normally see in a real room.
Nevertheless, because lighting isnt evaluated at all
in a plywood courtroom mock-up, Marantz feels the CAVE experience
was valuable. We were able to fix a half-dozen issuesnone
of which was fatal. But it gave us the opportunity to improve
the design.
Tietjen, who declines to say how much
the pilot cost, says the technology proved itself as a design
tool. Now the challenge lies with the GSA to streamline the
feedback process. We need to bring the technology to
clients, not the clients to the technology, she says.
But for Judge William Barbour, U.S. District Court judge for
the southern district of Mississippi, the jury is still out.
We wont know if virtual reality accurately simulated
the courtroom until we get through with the building,
he says. But my initial impression is yes, it definitely
did.
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