by
Sam Lubell
If
its only digital, can it be architecture?
Ever
since the explosive rise of virtual forms of building in the
mid-1990s, critics have posited that digital tools divert
architects from important issues of craftsmanship and constructability.
Dennis Shelden, director of computing at Gehry Partners, appreciates
that younger architects are literate in complex computer programs,
but also notes that, lacking the physical and economic constraints
of real buildings, virtual architects neglect important elements
that are vital to the architectural process. You have
students who dont take a building construction class.
They know how to design, but they dont know how a wall
goes together, he says. In a purely virtual world,
theres no dialogue about the issue of craft and how
things are made. A big piece of the richness is missing.
 |
Flex
City, 2002
Winka Dubbledams firm, Archi-Tectonics, responded
to the gaping void in Lower Manhattan by creating
a hypothetical planning and design scheme that adapts
to a users predictions about the future. Change
the state of the economy and the prevailing political
party, and the site plan and structures change right
along with them. Shown here is a mixed-use plan
involving an eco-office complex along with housing
and greenspace. |
|
|
|
Asymptotes
Couture recognizes the seduction of virtual design to ignore
the concerns of budgets, materials, schedules, and program
but still believes that responsible virtual architects avoid
obsession with aesthetic issues. She adds that virtual architecture
faces its own, equally relevant design challenges. Why
it has to be bricks and money as opposed to time and pixels,
whos to say? she comments. I think architects
have always worked in virtual reality. Youre always
talking about potential, and its never completely realized
actually. The real world, she says, is full of edifices
that should not be considered architecture. People are
so willing to question whether a 3D space conceived for the
Internet is architecture. Nobody would hesitate to call the
most mediocre building in our fabric architecture. I think
architecture should be something that frames our experience,
that makes it meaningful, that can inspire.
Many
virtual architects also argue that their ideas and structures
constantly inform built works. Ahlquists virtual building
for ACADIA has helped him develop subsequent projects, he
says. Its changing forms and unorthodox angles served as a
practice run for the design of an unusual new house in California
called Seadrift. The house, built for a climbing enthusiast,
has an exterior that acts as a climbing wall, and it has so
many twists and turns it can make you dizzy. Like his ACADIA
entry, the houses geometry is too intricate to be resolved
in two dimensions. It helped to be able to build and
understand these shapes and odd angles and connections [virtually],
he says.
|